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» Surface reconstruction using local shape priors
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MVA
2000
154views Computer Vision» more  MVA 2000»
14 years 11 months ago
A Face Recognition Algorithm Robust Against Illumination Variations Using 3-Dimensional Face Shape
The authors propose a face recognition algorithm robust against the illumination variations, using an average face shape. The objective of this paper is two-fold: (1) to propose a...
Hitoshi Imaoka, Shizuo Sakamoto
COMPUTING
2007
101views more  COMPUTING 2007»
14 years 12 months ago
Reverse engineering with subdivision surfaces
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...
P. Keller, Martin Bertram, Hans Hagen
CAD
2004
Springer
14 years 11 months ago
3D surface filtering using spherical harmonics
This paper presents a novel approach for 3D surface filtering over two-manifold meshes. A robust spherical parameterization algorithm is proposed to transform the input surface in...
Kun Zhou, Hujun Bao, Jiaoying Shi
CVPR
2010
IEEE
15 years 8 months ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
CGF
2008
201views more  CGF 2008»
14 years 12 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...