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» Surface simplification using quadric error metrics
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CGI
1999
IEEE
15 years 3 months ago
Volume Decimation of Irregular Tetrahedral Grids
Rendering highly complex models can be time and space prohibitive, and decimation is an important tool in providing simplifications. A decimated model may replace the original ent...
Allen Van Gelder, Vivek Verma, Jane Wilhelms
ICPR
2006
IEEE
16 years 10 days ago
Data Fusion for 3D Gestures Tracking using a Camera mounted on a Robot
This article describes a multiple feature data fusion applied to an auxiliary particle filter for markerless tracking of 3D two-arm gestures by using a single camera mounted on a ...
Paulo Menezes, Frédéric Lerasle, Jor...
AFRIGRAPH
2009
ACM
15 years 3 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
VISUALIZATION
1997
IEEE
15 years 2 months ago
Controlled simplification of genus for polygonal models
Genus-reducing simplifications are important in constructing multiresolution hierarchies for level-of-detail-based rendering, especially for datasets that have several relatively ...
Jihad El-Sana, Amitabh Varshney
GIS
2005
ACM
16 years 8 days ago
In-network surface simplification for sensor fields
Recent research literature on sensor network databases has focused on finding ways to perform in-network aggregation of sensor readings to reduce the message cost. However, with t...
Brian Harrington, Yan Huang