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86
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CA
1999
IEEE
15 years 1 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
COMPGEOM
1987
ACM
15 years 1 months ago
Polygon Properties Calculated from the Vertex Neighborhoods
Calculating properties of polyhedra given only the set of the locations and neighborhoods of the vertices is easy. Possible properties include volume, surface area, and point cont...
Wm. Randolph Franklin
CVPR
2010
IEEE
15 years 19 days ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
81
Voted
AAAI
2007
14 years 11 months ago
Predictive Exploration for Autonomous Science
Often remote investigations use autonomous agents to observe an environment on behalf of absent scientists. Predictive exploration improves these systems’ efficiency with onboa...
David R. Thompson
80
Voted
GEOINFO
2004
14 years 11 months ago
Parallel Volume Rendering for Ocean Visualization in a Cluster of PCs
Volume rendering techniques can be very useful in geographical information systems to provide meaningful and visual information about the surface and the interior of 3D datasets. ...
Alexandre Coelho, Marcio Nascimento, Cristiana Ben...