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» Swarm Intelligence: From Natural to Artificial Systems
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EPIA
2009
Springer
15 years 1 months ago
Towards a Spatial Model for Humanoid Social Robots
This paper presents an approach to endow a humanoid robot with the capability of learning new objects and recognizing them in an unstructured environment. New objects are learnt, w...
Dario Figueira, Manuel Lopes, Rodrigo M. M. Ventur...
AIIDE
2007
15 years 11 days ago
Interactive Storytelling: A Player Modelling Approach
In recent years, the fields of Interactive Storytelling and Player Modelling have independently enjoyed increased interest in both academia and the computer games industry. The c...
David Thue, Vadim Bulitko, Marcia Spetch, Eric Was...
ICIA
2007
15 years 11 days ago
Eye Gaze for Attention Prediction in Multimodal Human-Machine Conversation
In a conversational system, determining a user’s focus of attention is crucial to the success of the system. Motivated by previous psycholinguistic findings, we are currently e...
Zahar Prasov, Joyce Yue Chai, Hogyeong Jeong
AIPS
2004
14 years 11 months ago
Conformant Planning via Heuristic Forward Search: A New Approach
Conformant planning is the task of generating plans given uncertainty about the initial state and action effects, and without any sensing capabilities during plan execution. The p...
Ronen I. Brafman, Jörg Hoffmann
AIIDE
2009
14 years 11 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas