In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the follower or adversary) before the adv...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Collaborative Filtering systems are essentially social systems which base their recommendation on the judgment of a large number of people. However, like other social systems, the...
Spatio-temporal data sets arise when time-varying physical fields are discretized for simulation or analysis. Examples of time-varying fields are isothermal regions in the sea or ...
We describe OWL-P (OWL for Processes and Protocols), a methodology and software tool for specifying and enacting interaction protocols among autonomous agents. We use the Web Onto...
Ashok U. Mallya, Nirmit Desai, Amit K. Chopra, Mun...