Experimental analysis of agent strategies in multiagent systems presents a tradeoff between granularity and statistical confidence. Collecting a large amount of data about each s...
Interactive multi-agent system improves reusability of agents by separating application design from agent design. However, it remains difficult for application designers (usually n...
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Argumentation has received steadily increasing attention in the multi-agent systems community over the past decade, with particular interest in the use of argument models from the ...
Common programming practice grants excess authority for the sake of functionality; programming principles require least authority for the sake of security. If we practice our princ...