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NOSSDAV
2005
Springer
15 years 11 months ago
Supporting P2P gaming when players have heterogeneous resources
We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Aaron St. John, Brian Neil Levine
187
Voted
RULEML
2005
Springer
15 years 11 months ago
Design and Implementation of an ECA Rule Markup Language
an Abstract Syntax and Direct-Model Theoretic Semantics for RuleML . 45 Adrian Giurca and Gerd Wagner A Semantic Web Framework for Interleaving Policy Reasoning and External Servic...
Marco Seiriö, Mikael Berndtsson
UM
2005
Springer
15 years 11 months ago
ExpertiseNet: Relational and Evolutionary Expert Modeling
We develop a novel user-centric modeling technology, which can dynamically describe and update a person's expertise profile. In an enterprise environment, the technology can e...
Xiaodan Song, Belle L. Tseng, Ching-Yung Lin, Ming...
157
Voted
VLSI
2005
Springer
15 years 11 months ago
Modeling the Traffic Effect for the Application Cores Mapping Problem onto NoCs
This work addresses the problem of application mapping in networks-on-chip (NoCs) having as goal to minimize the total dynamic energy consumption of a complex system-on-a-chip (So...
César A. M. Marcon, José Carlos S. P...
CF
2004
ACM
15 years 11 months ago
A framework for resource discovery in pervasive computing for mobile aware task execution
Aimed to provide computation ubiquitously, pervasive computing is perceived as a means to provide a user the transparency of anywhere, anyplace, anytime computing. Pervasive compu...
K. Kalapriya, S. K. Nandy, Deepti Srinivasan, R. U...