Wireless ad-hoc networks consist of mobile nodes forming a dynamically changing topology without any infrastructure. Multicasting in a wireless ad-hoc network is difficult and chal...
George D. Kondylis, Srikanth V. Krishnamurthy, Son...
The idle computers on a local area, campus area, or even wide area network represent a significant computational resource--one that is, however, also unreliable, heterogeneous, an...
Telecommunications network management has attracted a lot of attention in terms of research and standardisation in the last decade. TMN and TINA architectural frameworks try to add...
: In this article we present a method for estimating the effort of software projects following an evolutionary, object-oriented development paradigm. Effort calculation is based on...
Delivering data to on-line game participants requires the game data to be "customized" in real-time to each participant's characteristics. Using multicast in such a...
Manuel M. Oliveira, Jon Crowcroft, Christophe Diot