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INFOCOM
2002
IEEE
15 years 2 months ago
Increase-Decrease Congestion Control for Real-time Streaming: Scalability
– Typically, NACK-based congestion control is dismissed as being not viable due to the common notion that “open-loop” congestion control is simply “difficult.” Emerging r...
Dmitri Loguinov, Hayder Radha
INFOCOM
2002
IEEE
15 years 2 months ago
Self-Verifying CSFQ
— Recently, a class of solutions including Core-Stateless Fair Queueing (CSFQ), Rainbow Fair Queueing, and Diffserv have been proposed to address the scalability concerns that ha...
Ion Stoica, Hui Zhang, Scott Shenker
EDCC
2010
Springer
15 years 2 months ago
D2HT: The Best of Both Worlds, Integrating RPS and DHT
Distributed Hash Tables (DHTs) and Random Peer Sampling (RPS) provide important and complementary services in the area of P2P overlay networks. DHTs achieve efficient lookup whil...
Marin Bertier, François Bonnet, Anne-Marie ...
ICN
2009
Springer
15 years 2 months ago
New Algorithm for the Design of Topology Aware Hypercube in Multi-hop Ad Hoc Networks
Securing group communications in resource constrained, infrastructure-less environments such as Mobile Ad Hoc Networks (MANETs) has become one of the most challenging research dire...
Maria Striki, Kyriakos Manousakis, John S. Baras
SIGGRAPH
2010
ACM
15 years 2 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
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