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FGR
2008
IEEE
156views Biometrics» more  FGR 2008»
15 years 16 days ago
Modelling human perception of static facial expressions
Data collected through a recent web-based survey show that the perception (i.e. labeling) of a human facial expression by a human observer is a subjective process, which results i...
Matteo Sorci, Jean-Philippe Thiran, J. Cruz, T. Ro...
CGA
2011
14 years 2 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
TOG
2012
245views Communications» more  TOG 2012»
13 years 1 months ago
How do humans sketch objects?
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Mathias Eitz, James Hays, Marc Alexa
CW
2006
IEEE
15 years 4 months ago
An Interactive Mixed Reality Framework for Virtual Humans
In this paper, we present a simple and robust Mixed Reality (MR) framework that allows for real-time interaction with Virtual Humans in real and virtual environments under consist...
Arjan Egges, George Papagiannakis, Nadia Magnenat-...
TASLP
2010
108views more  TASLP 2010»
14 years 9 months ago
Exploring Correlation Between ROUGE and Human Evaluation on Meeting Summaries
Abstract—Automatic summarization evaluation is very important to the development of summarization systems. In text summarization, ROUGE has been shown to correlate well with huma...
Feifan Liu, Yang Liu