This paper presents the design and evaluation of a mobile phone interface with and for children. Ten children aged 8-13 years old took part in a participatory design process and t...
I have been active in SIGCHI since 1983, serving on the Executive Committee and many conference and program committees. After editing ACM TOCHI for six years, I explored the histo...
Despite the proliferation of large-scale displays in the workplace, creating groupware applications that take advantage of their potential for collaboration and communication rema...
Drawing on ongoing ethnographic investigations into home life, this paper presents detailed findings from a preliminary examination of refrigerator surfaces. The use and organizat...
User-driven innovation regards users as a resource in the innovation process. Taking prototypes of novel technology as a starting point, a dialogue with users becomes a springboar...