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FUN
2010
Springer
293views Algorithms» more  FUN 2010»
15 years 5 months ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
106
Voted
GECCO
2010
Springer
159views Optimization» more  GECCO 2010»
15 years 5 months ago
Evolution of division of labor in genetically homogenous groups
Within nature, the success of many organisms, including certain species of insects, mammals, slime molds, and bacteria, is attributed to their performance of division of labor, wh...
Heather Goldsby, David B. Knoester, Charles Ofria
COMPSAC
2009
IEEE
15 years 5 months ago
Tool Support for Design Pattern Recognition at Model Level
Given the rapid rise of model-driven software development methodologies, it is highly desirable that tools be developed to support the use of design patterns in this context. This...
Hong Zhu, Ian Bayley, Lijun Shan, Richard Amphlett
86
Voted
GI
2009
Springer
15 years 5 months ago
Presence Sensing Billboards
: The Out-of-Home (OOH) media markets currently rely on a plethora of methods and technologies for measuring their potential or real success. From nationwide interviews over statis...
Bernhard Wally, Alois Ferscha, Markus Lenger
GSN
2009
Springer
189views Sensor Networks» more  GSN 2009»
15 years 5 months ago
Deploying a Wireless Sensor Network in Iceland
A wireless sensor network deployment on a glacier in Iceland is described. The system uses power management as well as power harvesting to provide long-term environment sensing. Ad...
Kirk Martinez, Jane K. Hart, Royan Ong