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CGF
2011
14 years 4 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
100
Voted
EVOW
2011
Springer
14 years 3 months ago
Local Search for Mixed-Integer Nonlinear Optimization: A Methodology and an Application
Abstract. A methodology is presented for tackling mixed-integer nonlinear optimization problems by local search, in particular large-scale real-life problems. This methodology is i...
Frédéric Gardi, Karim Nouioua
191
Voted
MP
2011
14 years 3 months ago
An interior-point piecewise linear penalty method for nonlinear programming
We present an interior-point penalty method for nonlinear programming (NLP), where the merit function consists of a piecewise linear penalty function (PLPF) and an 2-penalty functi...
Lifeng Chen, Donald Goldfarb
SIGMETRICS
2011
ACM
229views Hardware» more  SIGMETRICS 2011»
14 years 3 months ago
Model-driven optimization of opportunistic routing
Opportunistic routing aims to improve wireless performance by exploiting communication opportunities arising by chance. A key challenge in opportunistic routing is how to achieve ...
Eric Rozner, Mi Kyung Han, Lili Qiu, Yin Zhang
115
Voted
ICCV
2011
IEEE
14 years 12 days ago
Localized Principal Component Analysis based Curve Evolution: A Divide and Conquer Approach
We propose a novel localized principal component analysis (PCA) based curve evolution approach which evolves the segmenting curve semi-locally within various target regions (divis...
Vikram Appia, Balaji Ganapathy, Tracy Faber, Antho...