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117
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ACMACE
2004
ACM
15 years 7 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage
DOCENG
2004
ACM
15 years 7 months ago
Behavioral reactivity and real time programming in XML: functional programming meets SMIL animation
XML and its associated languages are emerging as powerful authoring tools for multimedia and hypermedia web content. Furthermore, intelligent presentation generation engines have ...
Peter R. King, Patrick Schmitz, Simon J. Thompson
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
15 years 7 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
113
Voted
SIGITE
2004
ACM
15 years 7 months ago
Implementation of object-orientation using UML in entry level software development courses
In this paper, we establish the need (based on literature and anecdotal evidence) for an infrastructure for CS1 courses to visually support problem solving from the initial proble...
Mohammad H. N. Tabrizi, Carol B. Collins, E. Ozan,...
CIVR
2004
Springer
169views Image Analysis» more  CIVR 2004»
15 years 7 months ago
The CIMWOS Multimedia Indexing System
We describe a multimedia, multilingual and multimodal research system (CIMWOS) supporting content-based indexing, archiving, retrieval and on-demand delivery of audiovisual content...
Harris Papageorgiou, Athanassios Protopapas