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» Synchronized World Embedding in Virtual Environments
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VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
12 years 10 months ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
PRESENCE
2010
130views more  PRESENCE 2010»
13 years 4 months ago
Using a P300 Brain-Computer Interface in an Immersive Virtual Environment
Brain-computer interfaces (BCIs) provide a novel form of human-computer interaction. The purpose of these systems is to aid disabled people by aording them the possibility of com...
Michael Donnerer, Anthony Steed
HICSS
2003
IEEE
124views Biometrics» more  HICSS 2003»
13 years 11 months ago
Community Building and Virtual Teamwork in an Online Learning Environment
In the world of OTIS, an online Internet School for occupational therapists, students from four European countries were encouraged to work collaboratively through problem based le...
Martin D. Beer, Frances Slack, Gillian Armitt
WACC
1999
ACM
13 years 10 months ago
Virtual environments at work: ongoing use of MUDs in the workplace
In recent years much attention has been paid to networkbased, distributed environments like text-based MUDs and MOOs for supporting collaborative work. Such environments offer a s...
Elizabeth F. Churchill, Sara A. Bly
ANSS
2006
IEEE
14 years 10 days ago
Moderating Simulation Lag in Haptic Virtual Environments
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Azzedine Boukerche, Shervin Shirmohammadi, Abuhoss...