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IBPRIA
2005
Springer
15 years 9 months ago
Dynamic Texture Recognition Using Normal Flow and Texture Regularity
The processing, description and recognition of dynamic (time-varying) textures are new exciting areas of texture analysis. Many real-world textures are dynamic textures whose retri...
Renaud Péteri, Dmitry Chetverikov
ISVC
2005
Springer
15 years 9 months ago
Capturing and View-Dependent Rendering of Billboard Models
In this paper, we propose a method for obtaining a textured billboards representation of a static scene, given a sequence of calibrated video images. Each billboard is a textured a...
Oliver Lee, Anusheel Bhushan, Pablo Diaz-Gutierrez...
155
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ICPR
2002
IEEE
15 years 8 months ago
3D Tracking of Human Locomotion: A Tracking as Recognition Approach
Estimating mode (walking/running/standing) and phases of human locomotion is important for video understanding. We present a new ”tracking as recognition” approach. A hierarch...
Tao Zhao, Ramakant Nevatia
ICIAP
2001
Springer
15 years 8 months ago
Towards Teleconferencing by View Synthesis and Large-Baseline Stereo
We address the application of computer vision to semiimmersive teleconferencing, and present a prototype vision system synthesising a physically plausible video of a speaker to be...
Francesco Isgrò, Emanuele Trucco, Li-Qun Xu
FGR
2000
IEEE
157views Biometrics» more  FGR 2000»
15 years 8 months ago
Hand Gesture Recognition Using Input-Output Hidden Markov Models
A new hand gesture recognition method based on Input– Output Hidden Markov Models is presented. This method deals with the dynamic aspects of gestures. Gestures are extracted fr...
Sébastien Marcel, Olivier Bernier, Jean-Emm...