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DIGRA
2003
Springer
15 years 3 months ago
The Diverse Worlds of Computer Games: A Content Analysis of Spaces, Populations, Styles and Narratives
The Diverse Worlds Project analysed 130 computer and video games (CVGs) to understand their textual landscape. Titles were sampled from the five gaming platforms dominant in 2002....
Jeffrey E. Brand, Scott Knight, Jakub Majewski
IBPRIA
2003
Springer
15 years 3 months ago
Underwater Cable Tracking by Visual Feedback
Nowadays, the surveillance and inspection of underwater installations, such as power and telecommunication cables and pipelines, is carried out by trained operators who, from the s...
Javier Antich, Alberto Ortiz
150
Voted
CVPR
2010
IEEE
15 years 3 months ago
Visual Tracking via Weakly Supervised Learning from Multiple Imperfect Oracles
Long-term persistent tracking in ever-changing environments is a challenging task, which often requires addressing difficult object appearance update problems. To solve them, most...
Bineng Zhong, Hongxun Yao, Sheng Chen, Xiaotong Yu...
FGR
2002
IEEE
155views Biometrics» more  FGR 2002»
15 years 3 months ago
Model-Based Face Tracking for View-Independent Facial Expression Recognition
Facial expression recognition is necessary for designing any realistic human-machine interfaces. Previous published facial expression recognition systems achieve good recognition ...
Salih Burak Göktürk, Carlo Tomasi, Bernd...
ROBOCUP
2009
Springer
289views Robotics» more  ROBOCUP 2009»
15 years 2 months ago
Real-Time Hand Gesture Recognition for Human Robot Interaction
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and ...
Mauricio Correa, Javier Ruiz-del-Solar, Rodrigo Ve...