In gesture and sign language video sequences, hand motion tends to be rapid, and hands frequently appear in front of each other or in front of the face. Thus, hand location is oft...
— The aim of this paper is quality prediction for streaming MPEG4 video sequences over wireless networks for all video content types. Video content has an impact on video quality...
In this paper, we propose a novel and robust method for extracting motion layers in video sequences. Taking advantage of temporal continuity, our framework considers both the visi...
In this contribution we firstly review some approaches to recover the 3D shape of human figures and the related movements. Then we present an improved and reliable version of an e...
This paper presents an approach for reconstructing a realistic 3D model of a building from its uncalibrated video sequences taken by a hand-held camera. The novelty of this approa...