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» Synchronous Programming of Reactive Systems
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VRML
2003
ACM
15 years 2 months ago
Implementation of a scripting language for VRML/X3D-based embodied agents
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Zhisheng Huang, Anton Eliëns, Cees T. Visser
OOPSLA
2001
Springer
15 years 2 months ago
Points-To Analysis for Java using Annotated Constraints
The goal of points-to analysis for Java is to determine the set of objects pointed to by a reference variable or a reference object field. This information has a wide variety of ...
Atanas Rountev, Ana Milanova, Barbara G. Ryder
79
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IPPS
1999
IEEE
15 years 1 months ago
Using Channels for Multimedia Communication
In this paper we present a paradigm to express streams and its implementation. Streams are a convenient mechanism to communicate multimedia data, for example video or audio, betwe...
David May, Henk L. Muller
ICCAD
1995
IEEE
129views Hardware» more  ICCAD 1995»
15 years 1 months ago
Activity-driven clock design for low power circuits
In this paper we investigate activity-driven clock trees to reduce the dynamic power consumption of synchronous digital CMOS circuits. Sections of an activity-driven clock tree ca...
Gustavo E. Téllez, Amir H. Farrahi, Majid S...
RTAS
2003
IEEE
15 years 2 months ago
Modular Code Generation from Hybrid Automata based on Data Dependency
Model-based automatic code generation is a process of converting abstract models into concrete implementations in the form of a program written in a high-level programming languag...
Jesung Kim, Insup Lee