We present a new algorithm for computing the winning region of a parity game played over the configuration graph of a pushdown system. Our method gives the first extension of the...
—Regular expression matching has become a critical yet challenging technique in content-aware network processing, such as application identification and deep inspection. To meet ...
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
We examine a class of collective coin- ipping games that arises from randomized distributed algorithms with halting failures. In these games, a sequence of local coin ips is gener...
Real-Time Maude is a language and tool supporting the formal specification and analysis of real-time and hybrid systems. The specification formalism is based on rewriting logic, em...