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CG
2004
Springer
14 years 9 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
3DPVT
2004
IEEE
126views Visualization» more  3DPVT 2004»
15 years 1 months ago
Helmholtz Stereopsis on Rough and Strongly Textured Surfaces
Helmholtz Stereopsis (HS) has recently been explored as a promising technique for capturing shape of objects with unknown reflectance. So far, it has been widely applied to object...
Jean-Yves Guillemaut, Ondrej Drbohlav, Radim S&aac...
ICCV
2001
IEEE
15 years 11 months ago
Beyond Lambert: Reconstructing Surfaces with Arbitrary BRDFs
W e address an open and hitherto neglected problem in computer vision, how to reconstruct the geometry of objects with arbitrary and possibly anisotropic bidirectional reflectance...
Sebastian Magda, David J. Kriegman, Todd Zickler, ...
ICCV
2001
IEEE
15 years 11 months ago
BRDF/BTF Measurement Device
Capturing surface appearance is important for a large number of applications. Appearance of real world surfaces is dif?cult to model as it varies with the direction of illuminatio...
Kristin J. Dana
WSCG
2004
141views more  WSCG 2004»
14 years 10 months ago
User-defined Texture Synthesis
Synthesis of textures is a very popular and active area of research; the applications and the areas of interest are various and significant. In the last years, much work has been ...
Francesca Taponecco