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» Synthesising Features by Games
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AIED
2009
Springer
15 years 7 months ago
Educational Software Features that Encourage and Discourage "Gaming the System"
Ryan Shaun Joazeiro de Baker, Adriana M. J. B. de ...
ACMACE
2004
ACM
15 years 5 months ago
Entertainment feature of a game using skin conductance response
Shigeru Sakurazawa, Naofumi Yoshida, Nagisa Muneka...
NECO
2007
100views more  NECO 2007»
14 years 11 months ago
Feature Selection via Coalitional Game Theory
Shay Cohen, Gideon Dror, Eytan Ruppin
AIIDE
2009
15 years 1 months ago
Case-Based Reasoning for Build Order in Real-Time Strategy Games
We present a case-based reasoning technique for selecting build orders in a real-time strategy game. The case retrieval process generalizes features of the game state and selects ...
Ben George Weber, Michael Mateas