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» Synthesising Features by Games
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AIED
2009
Springer
15 years 4 months ago
Educational Software Features that Encourage and Discourage "Gaming the System"
Ryan Shaun Joazeiro de Baker, Adriana M. J. B. de ...
ACMACE
2004
ACM
15 years 3 months ago
Entertainment feature of a game using skin conductance response
Shigeru Sakurazawa, Naofumi Yoshida, Nagisa Muneka...
NECO
2007
100views more  NECO 2007»
14 years 9 months ago
Feature Selection via Coalitional Game Theory
Shay Cohen, Gideon Dror, Eytan Ruppin
AIIDE
2009
14 years 11 months ago
Case-Based Reasoning for Build Order in Real-Time Strategy Games
We present a case-based reasoning technique for selecting build orders in a real-time strategy game. The case retrieval process generalizes features of the game state and selects ...
Ben George Weber, Michael Mateas