Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
The General Game Playing (GGP) problem is concerned with developing systems capable of playing many different games, even games the system has never encountered before. Successful...
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Potential games are a special class of games that admit tractable static and dynamic analysis. Intuitively, games that are "close" to a potential game should enjoy somewh...
Ozan Candogan, Asuman E. Ozdaglar, Pablo A. Parril...