Mobile phones offer a variety of interesting and exciting applications. A mobile phone can be a communication device, an entertainment device, and a learning device. J2ME is a pop...
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
Traditional classification methods assume that the training and the test data arise from the same underlying distribution. However, in several adversarial settings, the test set is...
Building a generic content-based sports video analysis system remains a challenging problem because of the diversity in sports rules and game features which makes it difficult to ...
Shadows are well known as a programming language feature in the application area of MUDs (a certain type of multi-player online game). We argue that agile methodologies can be enh...