Image based rendering (IBR) consists of several steps: (i) Calibration (or ego-motion computation) of all input images. (ii) Determination of regions in the input images used to s...
Appearance features are good at discriminating activities in a fixed view, but behave poorly when aspect is changed. We describe a method to build features that are highly stable u...
Recognition of human gestures is important for analysis and indexing of video. To recognize human gestures on video, generally a large number of training examples for each individu...
We present a probabilistic method for path planning that considers trajectories constrained by both the environment and an ensemble of restrictions or preferences on preferred mot...
Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. C...
Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran ...