Abstract. We propose motion manifold learning and motion primitive segmentation framework for human motion synthesis from motion-captured data. High dimensional motion capture date...
We synthesize new human body motions from existing motion data. We divide the body of an animated character into several parts, such as to upper and lower body, and partition the m...
Won-Seob Jang, Won-Kyu Lee, In-Kwon Lee, Jehee Lee
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
— Database of human motion has been widely used for recognizing human motion and synthesizing humanoid motions. In this paper, we propose a data structure for storing and extract...
The synthesis of facial images by computer graphics is very important for many applications such as human interface and visual entertainment. The lip motion is an essential factor...