Sketching is a software synthesis approach where the programmer develops a partial implementation — a sketch — and a separate specification of the desired functionality. The ...
An analysis-by-synthesis framework for face recognition with variant pose, illumination and expression (PIE) is proposed in this paper. First, an efficient 2D-to-3D integrated fac...
Yuxiao Hu, Dalong Jiang, Shuicheng Yan, Lei Zhang,...
As robots enter everyday life and start to interact with ordinary people the question of their appearance becomes increasingly important. A user’s perception of a robot can be s...
Mike Blow, Kerstin Dautenhahn, Andrew Appleby, Chr...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...