We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Abstract. In this paper, we introduce some exploratory ideas and applications involving the gestural control of sonic textures. Three examples of how the gestural control of synthe...
Daniel Arfib, Jean-Michel Couturier, Jehan-Julien ...
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...
Dynamic texture can be defined as a temporally continuous and infinitely varying stream of images that exhibit certain temporal statistics. Linear dynamic system (LDS) represented ...