Sciweavers

31 search results - page 4 / 7
» Synthesizing contact sounds between textured models
Sort
View
ICASSP
2009
IEEE
14 years 1 months ago
Dynamic texture models of music
In this paper, we consider representing a musical signal as a dynamic texture, a model for both the timbral and rhythmical qualities of sound. We apply the new representation to t...
Luke Barrington, Antoni B. Chan, Gert R. G. Lanckr...
CG
2005
Springer
13 years 6 months ago
Realistic synthesis of cao shu of Chinese calligraphy
In Chinese calligraphy cao shu is regarded as a kind of free form art which differs from other styles greatly in its less constrained strokes and brush textures. In this paper we ...
Jinhui Yu, Qunsheng Peng
ICCV
2003
IEEE
13 years 11 months ago
Modeling Textured Motion : Particle, Wave and Sketch
In this paper, we present a generative model for textured motion phenomena, such as falling snow, wavy river and dancing grass, etc. Firstly, we represent an image as a linear sup...
Yizhou Wang, Song Chun Zhu
SIGGRAPH
2010
ACM
13 years 11 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
ICRA
1999
IEEE
96views Robotics» more  ICRA 1999»
13 years 10 months ago
Examples of 3D Grasp Quality Computations
Previous grasp quality research is mainly theoretical, and has assumed that contact types and positions are given, in order to preserve the generality of the proposed quality meas...
Andrew T. Miller, Peter K. Allen