Sciweavers

53 search results - page 11 / 11
» Synthetic Characters with Personality and Emotion
Sort
View
INTERACT
2003
14 years 11 months ago
Human and Humanoid Don't Match: Consistency Preference and Impact on Users' Trust
Abstract: For many anthropomorphic representations on computer interfaces, there are choices of using mediacaptured human components and using computer-synthesized humanoid counter...
Li Gong
CGF
2008
177views more  CGF 2008»
14 years 9 months ago
Expressive Facial Gestures From Motion Capture Data
Human facial gestures often exhibit such natural stochastic variations as how often the eyes blink, how often the eyebrows and the nose twitch, and how the head moves while speaki...
Eunjung Ju, Jehee Lee
IJVR
2007
152views more  IJVR 2007»
14 years 9 months ago
Semantic Representation of Individualized Reaction Movements for Virtual Humans
—Virtual Human (VH) creation aims to provide virtual characters with realistic behavior, which implies endowing them with autonomy in an inhabited virtual environment. Autonomous...
Alejandra García-Rojas, Frédé...