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IE
2007
15 years 6 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
DAGSTUHL
2006
15 years 5 months ago
A Framework for Analyzing Composition of Security Aspects
The methodology of aspect-oriented software engineering has been proposed to factor out concerns that are orthogonal to the core functionality of a system. In particular, this is a...
Jorge Fox, Jan Jürjens
INTERACT
2003
15 years 5 months ago
Effects of Visual Separation and Physical Discontinuities when Distributing Information across Multiple Displays
: Systems that include multiple integrated displays distributed throughout the working environment are becoming prevalent. Compared to traditional desktop displays, information pre...
Desney S. Tan, Mary Czerwinski
IJCAI
1989
15 years 5 months ago
Motion Planning of Multi-Joint Robotic Arm with Topological Dimension Reduction Method
This paper explores the realization of robotic arm motion planning, especially Findpath Problem, which is a basic motion planning problem that arises in the development of robotic...
Bo Zhang, Ling Zhang, Tian Zhang
CIDR
2009
98views Algorithms» more  CIDR 2009»
15 years 5 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...