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» System Exploration of SystemC Designs
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ATAL
2008
Springer
15 years 6 months ago
Searching for approximate equilibria in empirical games
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
CHI
2005
ACM
15 years 6 months ago
Why use memo for all?: restructuring mobile applications to support informal note taking
Informal note taking is an essential activity in Personal Information Management (PIM). Most mobile devices support this via a suite of applications, employing both highly structu...
Liwei Dai, Wayne G. Lutters, Carlie Bower
119
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AIIA
2007
Springer
15 years 5 months ago
Tonal Harmony Analysis: A Supervised Sequential Learning Approach
We have recently presented CarpeDiem, an algorithm that can be used for speeding up the evaluation of Supervised Sequential Learning (SSL) classifiers. CarpeDiem provides impress...
Daniele P. Radicioni, Roberto Esposito
CONEXT
2008
ACM
15 years 5 months ago
MINT: a Market for INternet Transit
Today's Internet's routing paths are inefficient with respect to both connectivity and the market for interconnection. The former manifests itself via needlessly long pa...
Vytautas Valancius, Nick Feamster, Ramesh Johari, ...
CSCW
2008
ACM
15 years 5 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan