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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 10 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
WWW
2002
ACM
16 years 5 months ago
Aliasing on the world wide web: prevalence and performance implications
Aliasing occurs in Web transactions when requests containing different URLs elicit replies containing identical data payloads. Conventional caches associate stored data with URLs ...
Terence Kelly, Jeffrey C. Mogul
LCTRTS
2010
Springer
15 years 2 months ago
Compiler directed network-on-chip reliability enhancement for chip multiprocessors
Chip multiprocessors (CMPs) are expected to be the building blocks for future computer systems. While architecting these emerging CMPs is a challenging problem on its own, program...
Ozcan Ozturk, Mahmut T. Kandemir, Mary Jane Irwin,...
INFOCOM
2011
IEEE
14 years 8 months ago
SocialFilter: Introducing social trust to collaborative spam mitigation
—We propose SocialFilter, a trust-aware collaborative spam mitigation system. Our proposal enables nodes with no email classification functionality to query the network on wheth...
Michael Sirivianos, Kyungbaek Kim, Xiaowei Yang
EUROSYS
2009
ACM
16 years 1 months ago
Koala: a platform for OS-level power management
Managing the power consumption of computing platforms is a complicated problem thanks to a multitude of hardware configuration options and characteristics. Much of the academic r...
David C. Snowdon, Etienne Le Sueur, Stefan M. Pett...