An important scheduling problem is the one in which there are no dependencies between tasks and the tasks can be of arbitrary size. This is known as the divisible load scheduling ...
We consider multi-class blocking systems in which jobs require a single processing step. There are groups of servers that can each serve a different subset of all job classes. The...
This paper analyses the traffic characteristics of, and proposes a traffic model for, the Xbox game Halo 2. Our goal is to help players and network providers to estimate the amoun...
We present a technique for rendering animated 3D models in a Su-Muk painting style with user’s guide. First, a user can sketch directly over 3D models by varying ink and water va...
Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Ki...
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...