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ISCC
2006
IEEE
129views Communications» more  ISCC 2006»
15 years 3 months ago
A Semantic Overlay Network for P2P Schema-Based Data Integration
Abstract— Today data sources are pervasive and their number is growing tremendously. Current tools are not prepared to exploit this unprecedented amount of information and to cop...
Carmela Comito, Simon Patarin, Domenico Talia
QEST
2006
IEEE
15 years 3 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
MOBIWAC
2006
ACM
15 years 3 months ago
Indoor tracking in WLAN location with TOA measurements
Authors presented recently an indoor location technique based on Time Of Arrival (TOA) obtained from Round-Trip-Time (RTT) measurements at data link level and trilateration. This ...
Marc Ciurana, Francisco Barceló, Sebastiano...
VRST
2006
ACM
15 years 3 months ago
P2P Network for very large virtual environment
The ever increasing speed of Internet connections has led to a point where it is actually possible for every end user to seamlessly share data on Internet. Peer-To-Peer (P2P) netw...
Romain Cavagna, Christian Bouville, Jér&oci...
ICRA
2005
IEEE
122views Robotics» more  ICRA 2005»
15 years 3 months ago
Flocking with Obstacle Avoidance: A New Distributed Coordination Algorithm Based on Voronoi Partitions
— A new distributed coordination algorithm for multi-vehicle systems is presented in this paper. The algorithm combines a particular choice of navigation function with Voronoi pa...
Magnus Lindhé, Petter Ögren, Karl Henr...