DEVS is a formalism to describe generic dynamic systems in a hierarchical and modular way. We present new techniques for executing DEVS and CellDEVS models in parallel and distrib...
We present the design of a computation engine for a real-time laparoscopic surgery simulator. Since this simulator requires realistic real-time and real-world behaviour, a physica...
Alex Rhomberg, Rolf Enzler, Markus Thaler, Gerhard...
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Most of what we know about multiple classifier systems is based on empirical findings, rather than theoretical results. Although there exist some theoretical results for simple and...
Multi-agent systems comprise multiple, deliberative agents embedded in and recreating patterns of interactions. Each agent’s execution consumes considerable storage and calculat...