Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
—This paper describes a system-level modeling method in UML for performance evaluation of embedded systems. The core technology of this modeling method is reverse modeling based ...
In this study, we introduce a model transformation tool for a time-triggered language: Giotto. The tool uses graphs to represent the source code (Giotto) and the target (the sched...
Abstract. Software performance engineering deals with the consideration of quantitative analysis of the behaviour of software systems from the early development phases in the life ...
A modelling language can be defined by a metamodel in UML class diagram. This paper defines the semantics of such metamodels through two mappings: a signature mapping from metamod...