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» System model for UML -- The interactions case
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CANDC
2009
ACM
14 years 7 months ago
Designing to support reasoned imagination through embodied metaphor
Supporting users' reasoned imagination in sense making during interaction with tangible and embedded computation involves supporting the application of their existing mental ...
Alissa Nicole Antle, Greg Corness, Saskia Bakker, ...
KBSE
2005
IEEE
15 years 3 months ago
Determining the cost-quality trade-off for automated software traceability
Major software development standards mandate the establishment of trace links among software artifacts such as requirements, architectural elements, or source code without explici...
Alexander Egyed, Stefan Biffl, Matthias Heindl, Pa...
IANDC
2007
152views more  IANDC 2007»
14 years 10 months ago
The reactive simulatability (RSIM) framework for asynchronous systems
We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
Michael Backes, Birgit Pfitzmann, Michael Waidner
ISWC
2000
IEEE
15 years 2 months ago
What Shall We Teach Our Pants?
If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
Kristof Van Laerhoven, Ozan Cakmakci
CODES
2007
IEEE
15 years 1 months ago
A computational reflection mechanism to support platform debugging in SystemC
System-level and Platform-based design, along with Transaction Level modeling (TLM) techniques and languages like SystemC, appeared as a response to the ever increasing complexity...
Bruno Albertini, Sandro Rigo, Guido Araujo, Cristi...