This paper discusses the motivation, design and construction of a generative music system, 'MusicBlox', (by the author) that utilises a domain specific, knowledge rich Ge...
Students' natural language (NL) explanations in the domain of qualitative mechanics lie in-between unrestricted NL and the constrained NL of "proper" domain stateme...
Maxim Makatchev, Kurt VanLehn, Pamela W. Jordan, U...
Systems of selection and variation by recombination and/or mutation can be used to evolve images for computer graphics and animation. Interactive evolution can be used to direct t...
This paper adopts the idea of using knowledge gained by various validation sessions over time with a validation technology developed previously. The work is designed to reduce the...
This work describes a multi-agent architecture and strategy for trade in simultaneous and related auctions. The proposed SIMPLE Agency combines an integer programming model, machi...