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ISARCS
2010
240views Hardware» more  ISARCS 2010»
15 years 6 months ago
Engineering a Distributed e-Voting System Architecture: Meeting Critical Requirements
Voting is a critical component of any democratic process; and electronic voting systems should be developed following best practices for critical system development. E-voting has i...
J. Paul Gibson, Eric Lallet, Jean-Luc Raffy
WOSS
2004
ACM
15 years 10 months ago
Towards preserving correctness in self-managed software systems
Currently, paradigms such as component-based software development and service-oriented software architectures promote modularization of software systems into highly decoupled and ...
Lieven Desmet, Nico Janssens, Sam Michiels, Frank ...
WCRE
2002
IEEE
15 years 9 months ago
A Study on the Current State of the Art in Tool-Supported UML-Based Static Reverse Engineering
Today, software-engineering research and industry alike recognize the need for practical tools to support reverseengineering activities. Most of the well-known CASE tools support ...
Ralf Kollman, Petri Selonen, Eleni Stroulia, Tarja...
ECMDAFA
2010
Springer
126views Hardware» more  ECMDAFA 2010»
15 years 9 months ago
Coping with Variability in Model-Based Systems Engineering: An Experience in Green Energy
Model-Based Systems Engineering (MBSE) is an emerging engineering discipline whose driving motivation is to provide support throughout the entire system life cycle. MBSE not only a...
Salvador Trujillo, Jose Miguel Garate, Roberto Eri...
ACMACE
2005
ACM
15 years 10 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...