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» Systems for human-powered mobile computing
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NOSSDAV
2005
Springer
15 years 10 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
FOSSACS
2004
Springer
15 years 10 months ago
safeDpi: A Language for Controlling Mobile Code
safeDpi is a distributed version of the Picalculus, in which processes are located at dynamically created sites. Parametrised code may be sent between sites using so-called ports, ...
Matthew Hennessy, Julian Rathke, Nobuko Yoshida
ACSW
2003
15 years 6 months ago
Location Management in Pervasive Systems
Pervasive systems require context awareness in order to be able to provide “anywhere, anytime” computing to mobile users. One type of context information is location informati...
Jadwiga Indulska, Peter Sutton
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WMCSA
2008
IEEE
15 years 11 months ago
Urban sensing systems: opportunistic or participatory?
The development of sensing systems for urban deployments is still in its infancy. An interesting unresolved issue is the precise role assumed by people within such systems. This i...
Nicholas D. Lane, Shane B. Eisenman, Mirco Musoles...
ISTA
2004
15 years 6 months ago
Periodic Scheduling in On-Demand Broadcast System
: Recent advances in mobile computing have enabled the deployment of broadcast based information systems such as, wireless internet, traffic information systems, etc. These systems...
Nitin Prabhu, Vijay Kumar, Indrakshi Ray