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ACMACE
2005
ACM
14 years 11 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
SBBD
2004
106views Database» more  SBBD 2004»
14 years 11 months ago
Twisting the Metric Space to Achieve Better Metric Trees
In order to index text fields in XML databases for similarity queries, M-Trees may be applied. However, some datasets experiments using M-Trees for this purpose resulted in low qu...
César Feijó Nadvorny, Carlos A. Heus...
SIROCCO
2004
14 years 11 months ago
The Range Assignment Problem in Static Ad-Hoc Networks on Metric Spaces
In this paper we study the range assignment problem in static ad-hoc networks on metric spaces. We consider the h-strong connectivity and h-broadcast problems on trees, high dimens...
Deshi Ye, Hu Zhang
AIEDAM
2006
89views more  AIEDAM 2006»
14 years 9 months ago
Design space exploration revisited
Design involves reasoning about descriptions of design artefacts, reasoning about design requirements and reasoning about design process objectives (such as keeping to deadlines an...
Pieter H. G. van Langen, Frances M. T. Brazier
ECCC
2007
62views more  ECCC 2007»
14 years 9 months ago
Space Hierarchy Results for Randomized and Other Semantic Models
We prove space hierarchy and separation results for randomized and other semantic models of computation with advice where a machine is only required to behave appropriately when g...
Jeff Kinne, Dieter van Melkebeek