Sciweavers

256 search results - page 24 / 52
» TICC, Technology for Integrated Computation and Communicatio...
Sort
View
MDM
2009
Springer
116views Communications» more  MDM 2009»
15 years 4 months ago
Finding Probabilistic Nearest Neighbors for Query Objects with Imprecise Locations
—A nearest neighbor query is an important notion in spatial databases and moving object databases. In the emerging application fields of moving object technologies, such as mobi...
Yuichi Iijima, Yoshiharu Ishikawa
KIVS
2001
Springer
15 years 2 months ago
Real-Time Support on Top of Ethernet
Ethernet is a widely used low-cost networking technology. It however lacks the determinism and resource management features needed to meet realtime requirements of multimedia appli...
Rainer Koster, Thorsten Kramp
WMTE
2002
IEEE
15 years 2 months ago
To Unlock the Learning Value of Wireless Mobile Devices, Understand Coupling
Handheld computers will become an increasingly compelling choice of technology for K-12 classrooms because they will enable a transition from occasional, supplemental use to frequ...
Jeremy Roschelle, Charles Patton, Roy D. Pea
WEBI
2005
Springer
15 years 3 months ago
Multi-Source Knowledge Bases and Ontologies with Multiple Individual and Social Viewpoints
In open environments like the Web, and open Multiagent and Peer2Peer systems, consent among the autonomous, self-interested knowledge sources and users very often cannot be establ...
Matthias Nickles, Ruth Cobos, Gerhard Weiß, ...
P2P
2009
IEEE
189views Communications» more  P2P 2009»
15 years 4 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni