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STOC
2006
ACM
122views Algorithms» more  STOC 2006»
15 years 10 months ago
Fast convergence to Wardrop equilibria by adaptive sampling methods
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
Simon Fischer, Harald Räcke, Berthold Vö...
IUI
2010
ACM
15 years 6 months ago
Agent-assisted task management that reduces email overload
RADAR is a multiagent system with a mixed-initiative user interface designed to help office workers cope with email overload. RADAR agents observe experts to learn models of their...
Aaron Steinfeld, Andrew Faulring, Asim Smailagic, ...
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
15 years 3 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
ATAL
2005
Springer
15 years 3 months ago
Knowledge and social laws
In this paper we combine existing work in the area of social laws with a framework for reasoning about knowledge in multi-agent systems. The unifying framework in which this is do...
Wiebe van der Hoek, Mark Roberts, Michael Wooldrid...
ATAL
2006
Springer
15 years 1 months ago
Robust recognition of physical team behaviors using spatio-temporal models
This paper presents a framework for robustly recognizing physical team behaviors by exploiting spatio-temporal patterns. Agent team behaviors in athletic and military domains typi...
Gita Sukthankar, Katia P. Sycara