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AAAI
2007
13 years 8 months ago
RETALIATE: Learning Winning Policies in First-Person Shooter Games
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Megan Smith, Stephen Lee-Urban, Hector Muño...
AAMAS
2006
Springer
13 years 6 months ago
A Negotiation Meta Strategy Combining Trade-off and Concession Moves
Abstract. In this paper we present a meta strategy that combines two negotiation tactics. The first one based on concessions, and the second one, a trade-off tactic. The goal of th...
Raquel Ros, Carles Sierra
AAMAS
2005
Springer
13 years 6 months ago
Modular Representation of Agent Interaction Rules through Argumentation
Communication between agents needs to be flexible enough to encompass together a variety of different aspects such as, conformance to society protocols, private tactics of the indi...
Antonis C. Kakas, Nicolas Maudet, Pavlos Moraitis
ARGMAS
2004
Springer
13 years 11 months ago
Layered Strategies and Protocols for Argumentation-Based Agent Interaction
Abstract. Communication between agents needs to be flexible enough to encompass together a variety of different aspects such as, conformance to society protocols, private tactics ...
Antonis C. Kakas, Nicolas Maudet, Pavlos Moraitis
AGILEDC
2003
IEEE
13 years 11 months ago
Change Your Organization (For Peons)
In this experience report, a programmer at a medium-sized software company explains his tactics for bottom-up organizational change. The tactics are accompanied by personal recoll...
Jim Little