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CGF
2007
127views more  CGF 2007»
14 years 12 months ago
Crowds by Example
We present an example-based crowd simulation technique. Most crowd simulation techniques assume that the behavior exhibited by each person in the crowd can be defined by a restri...
Alon Lerner, Yiorgos Chrysanthou, Dani Lischinski
CVPR
2004
IEEE
16 years 1 months ago
Value Directed Learning of Gestures and Facial Displays
This paper presents a method for learning decision theoretic models of facial expressions and gestures from video data. We consider that the meaning of a facial display or gesture...
Jesse Hoey, James J. Little
ATAL
2005
Springer
15 years 5 months ago
Bumping strategies for the multiagent agreement problem
We introduce the Multiagent Agreement Problem (MAP) to represent a class of multiagent scheduling problems. MAP is based on the Distributed Constraint Reasoning (DCR) paradigm and...
Pragnesh Jay Modi, Manuela M. Veloso
AAAI
2006
15 years 1 months ago
Contract Enactment in Virtual Organizations: A Commitment-Based Approach
A virtual organization (VO) is a dynamic collection of entities (individuals, enterprises, and information resources) collaborating on some computational activity. VOs are an emer...
Yathiraj B. Udupi, Munindar P. Singh
ATAL
2010
Springer
15 years 1 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham