Abstract As a matter of fact, humans continuously delegate and distribute cognitive functions to the environment to lessen their limits. They build models, representations, and oth...
Even though the coordination of kids’ activities is largely successful, the modern dual income family still regularly experiences breakdowns in their practices. Families often r...
We present Energy Life a system utilizing wireless sensors, mobile and ambient interfaces that turn energy consumers into active players. Energy Life participants play through dif...
This article reports on a user study conducted to asses the credibility of a humanoid robot. The study set-up was based on the "Monty Hall Problem". Overall 13 people be...
Astrid Weiss, Roland Buchner, Thomas Scherndl, Man...
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...