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DIMEA
2008
212views Multimedia» more  DIMEA 2008»
14 years 11 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
IE
2007
14 years 11 months ago
Exploring terra incognita: wayfinding devices for games
The ludic experience of exploring wilderness in gameworlds may be compromised by either the negative affects of disorientation or the conspicuous application of architectural prin...
Nicola J. Bidwell, Colin Lemmon, Mihai Roturu, Chr...
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BCSHCI
2008
14 years 11 months ago
Provoking creative design: making it scale
Creativity is indispensable for more innovative interactive system development. This tutorial is relevant to anyone involved in large projects that are exploiting new technologies...
Neil A. M. Maiden, Sara Jones
BCSHCI
2007
14 years 11 months ago
Challenges of evaluating the information visualisation experience
Information Visualisation (InfoVis) is defined as an ive visual representation of abstract data. We view the user’s interaction with InfoVis tools as an experience which is made...
Sarah Faisal, Paul A. Cairns, Ann Blandford
BCSHCI
2008
14 years 11 months ago
Eunomia: toward a framework for multi-touch information displays in public spaces
Multi-touch interaction techniques are becoming more widespread because of new industrial initiatives to make this hardware available and affordable for the consumer market. To co...
Tom Cuypers, Jan Schneider, Johannes Taelman, Kris...