Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Today’s largest High Performance Computing (HPC) systems exceed one Petaflops (1015 floating point operations per second) and exascale systems are projected within seven years...
James Elliott, Kishor Kharbas, David Fiala, Frank ...
Abstract—The Charm++ parallel programming system provides a modular performance interface that can be used to extend its performance measurement and analysis capabilities. The in...
Scott Biersdorff, Chee Wai Lee, Allen D. Malony, L...
While general-purpose homogeneous multi-core architectures are becoming ubiquitous, there are clear indications that, for a number of important applications, a better performance/p...
This paper will discuss high performance clustering from a series of critical topics: architectural design, system software infrastructure, and programming environment. This will ...
David A. Bader, Arthur B. Maccabe, Jason R. Mastal...