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» Taking Living Worlds into People's Living Rooms
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DIGRA
2005
Springer
15 years 3 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
IE
2007
14 years 11 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
WWW
2004
ACM
15 years 10 months ago
Network arts: exposing cultural reality
In this article, we explore a new role for the computer in art as a reflector of popular culture. Moving away from the static audiovisual installations of other artistic endeavors...
David A. Shamma, Sara Owsley, Kristian J. Hammond,...
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QI
2009
Springer
160views Physics» more  QI 2009»
15 years 4 months ago
Beyond Ontology in Information Systems
Abstract. Information systems are socio-technical systems. Their design, analysis and implementation requires appropriate languages for representing social and technical concepts. ...
Christian Flender, Kirsty Kitto, Peter Bruza
WMTE
2005
IEEE
15 years 3 months ago
Lifeblog: A New Concept in Mobile Learning?
In this paper we report early findings from a sample of Australian participants using Nokia’s Lifeblog software on mobile phones to record aspects of living and learning in both...
Elizabeth Hartnell-Young, Frank Vetere